Toilet Duck · Body rig, facial setup and dynamic feathers
Toilet Duck
For the 2017 Toilet Duck adverts, I built the CG duck's character rig in Maya using my own rig build code. I delivered a full body rig one day after receiving the model, then spent the following week on the facial setup and feather systems, with dynamic feathers made in Maya nCloth.
- Client
- Toilet Duck
- Role
- Body rig, facial setup and dynamic feathers
- Year
- 2017
- Tech
- Maya
The challenge
The 2017 Toilet Duck adverts needed a CG duck that animators could start posing almost straight away, with an expressive face and feathers that moved naturally as the character performed.

What I did
I built the rig with the latest version of my rig build code from 2017. Its updated scripts made the rig more advanced than earlier versions while also being easier for animators to use.
- Body rig in a day. One day after receiving the model, I handed back a full-body rig ready to animate and pose.
- Facial setup. The following week went on the facial setup, so the duck could emote as well as move.
- Feathers. Feather systems with dynamic feathers made in Maya's nCloth, plus simple IK setups of 6 to 10 joints.

The outcome
The animators did a great job with the rig, and the duck features in the 2017 adverts and the campaign images shown here.




